

Today we will take a look at 13 of the best rende.
#3DS MAX 2016 OCTANE RENDER PLUGIN FULL#
V-Ray GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware. 3Ds Max is probably the 3D package with the most external rendering engines that can be integrated with it. Vray has a powerful CPU and GPU rendering built for the demands of high-end production. Even though this plugin is not new, it is constantly developed and enhanced over the years, it used to be harder to adjust the settings to prepare your scene but now it is becoming easier and it is able to create better quality renders in a shorter period of time. Vray is one of the Best Plugins for 3ds Max and the one that has been around for the longest period of time. V-Ray is a commercial plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics industries such as media, entertainment, film and video game production, industrial design, product design, and architecture. V-Ray is a rendering plugin that works perfectly with 3ds max, it was developed by the Bulgarian company Chaos Group, which was established in Sofia in 1997.

I’ve tried several rendering plugins for Revit, and run into the same problems.NVIDIA Iray is a 3Ds Max Plugin for rendering accelerated on the GPU featuring photorealistic and physical precision. When combined with the parallel processing power of Nvidia graphics cards it reaches speed levels that reduce the iteration time of the scenes during the creative process. I’d much rather work with another program, but the Revit linking works so well, and the Octane Render plugin works so well, that well, I just suck it up. The UI drives me crazy, and it’s so crash-tastic that it’s a wonder we get work done sometimes.

We’ve tried just exporting OBJs out of Revit or Max & bringing those into Octane Render, and the lack of control over UVs, instancing, entourage, etc. The new model linking in Max 2013 works very well, so we simply link our models, continue to do the ‘real work’ in Revit while we simply swap materials / plants / lights in Max and then use Octane Render to produce the images. If you want to produce renderings from Revit models using anything but the built-in Mental Ray (and it’s vast limitations) then your best bet really is to link the Revit file into Max.

“While I respectfully disagree that rendering in Revit is a waste of time, for there are still times we do so, I totally agree with what you’re saying here. From Jeffrey McGrew on RevitForum (I’ve underlined key parts):
